I worked as a lead graphic artist on the Fable Fortune project at Lionhead Studios. I was tasked with directing the UI layout and visuals while also communicating the Fable art style to an external development team.
The deck building menu was an interesting task to tackle as I wanted the ability to sort cards and decks to feel as natural as if doing it by hand on a table top.
Once a layout was agreed on within the team, I communicated my ideas to the external developer and created a polished 3D scene with fluid card animations.
Sadly Lionhead Studios came to a close before I could finish my work on the project, but the menu looked as pictured on the left in April 2016.
Format: Xbox One and PC
Studio: Flaming Fowl Studios and Mediatonic