Fable The Journey - Menus

I started my career as a UI artist at Lionhead Studios working on the Fable The Journey game for Xbox 360 Kinect. I was tasked with creating an unique user interface style that would complement the game and the well known Fable franchise. I created a series of patterns and jagged swirl motifs which were used throughout the UI, including frontend menus, pause menu and in the HUD.

Publisher: Microsoft
Format: Xbox 360 Kinect
Studio: Lionhead Studios
Year: 2012

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Fable The Journey - Achievement Icons